PLAY: THE GAMES FESTIVAL
A Report by Andrea "Liga" Ligabue
Once upon a time I was just a gamer, a great and lucky gamer,
who used to attend conventions and events with the only
aim being to play as many games as
possible, win as many tournaments as possible, and
have fun. I won the RoboRally Italian National Tournament 5
times in 6 years, 2 Ave Caesar Italian National Tournaments
and 2 Dungeon Twister National Tournaments. Than, in the early ModCon era, back
in the end of the last century, I evolved into a
game-spammer, bringing something like 30-40 boxes from my
personal library at the con and explaining rules to hundreds of people ... still
time for some nice gaming but not as much as before.
These were the years of Puerto Rico
and Carcassonne, when German Games were slowly
spreading. Than I finally evolved into my actual form:
convention organizer. I'm not so sure it is a real evolution since now I spend
most of the time with journalists, authorities or fixing
problems. No time to play games in a convention where thousands peoples are
actually playing games!
Here is my report on
PLAY: The
Games Festival, the greatest Italian gamers event that brings
to Modena more than 18,000 visitors. This was the second
edition but the history is really much longer. It
started in the early '80s as the National
Gamers Convention, travelling year after year from town to town. Starting
in 1999, the convention settled in Modena
with the name of ModCon. Organized by club TreEmme, tha
greatest and oldest Italian gamers association in 2007, the convention
attracted almost 5,000 visitors, totally
filling the spaces of Polisportva Sacca which
created a demand for a new location. With the name of
PLAY: The Games Festival, the National
Gamers Convention started a new era in the Modena
exhibition hall.
The first edition, in 2008, was a success
with more than 10,000 visitors, almost doubling 2007 ModCon results, with an
event appealing to both gamers and occasional players and
families. The 2010 convention was a great success with
more than 18,000 visitors and more than 130 game events.
Almost all Italian publishers attended PLAY
with new releases and events as well as some foreign
publishers. PLAY: The Games Festival was
able to satisfy both gamers looking for hardcore events and tournaments and
family and casual players looking for a gateway into the
gaming world. With more than 100 table dedicated to
free-boardgaming, more than 500 to demos and a great Game library,
PLAY was also the ideal place for gamers.
Despite the fact that the main exhibition hall was dedicated to boardgames,
PLAY covered all kinds
of games, from RPGs to Miniatures games, passing from Live and Collectable Card
Games or Videogames.
In my role of
Coordinator and Head of Program in the months before the event,
I tried to involve as many associations as possible, from
big national groups to small gamers associations devoted to a single game, since
that was the heart of the National Gamers Convention. Gamers Alliance Report
readers are mainly boardgamers so I'll focus my report on the Boardgame area.
Just entering the main hall you ran across
the 19 tables dedicated to the 10 games of the Ludoteca Ideale. Ludoteca Ideale
is an yearly selection of the best 10 games produced by
Italian publishers with Italian rules. In 2009 the games were:
Ad Astra (NG International),
Dominion (Stupor Mundi), Gonzaga (dV
Giochi), Horse Fever (Cranio Creations),
Puerto Rico (Stratelibri/New Media Publishing),
Race for the Galaxy (Games in Italy),
Stone Age (Stupor Mundi),
Strada Romana (Games in Italy), Super Farmer
(Red Glove) and Vasco da Gama (What's your Game?).
16 demonstrators worked tirelessly for two days scoring
something like 300 games played involving more than 1200 visitors. Almost all
the games demonstrated in the Ludoteca Ideale tables were
sold-out during PLAY!
Just beyond these displays,
you were met with
30 tables with 35 ready-to-play games. The 28 demonstrators were able to score
something like 570 games played involving more than 2200 gamers during
PLAY. The selection of games was made with
the aim to be able to catch the attention of casual players and families. Easy
games, with easy rules: easy to teach and easy to play ... the ideal gateway to
boardgame world!
"Ludoteca Ideale" and "Gioco Pronto" were
really able to seat a lot of family and casual players. All around there
were free tables for free gaming with a game library with more
than 300 games! That was the place for real gamers looking for more complex and
uncommon games including Through
the Ages, Twillight imperium,
ASL and so on. There
was also a self-publishers area with designers showing and
selling their own creations: more than 30 designers and a
lot of new games.
Of course publishers made also the best
of the convention with a lot of demo tables (demo tables
are no-cost for publishers in PLAY! since
the saying is "Enter, sit and PLAY!") with a lot of new
releases. NG International presented Magestorm and
Dakota by Piero Cioni,
Letters from White Chapel and Battles of Napoleon:
the Eagle and the Lion, Wings of War
expansions and also the amazing deluxe edition of War
of the Ring. Editrice Giochi presented the new Risk
Challange Edition and also Metropoli, from
Spartaco Albertarelli. RedGlove presented Jerusalem
by Michele Mura (available to preorder at PLAY for
a special price!). LEGO attended PLAY with more than 20 demo tables and all
of their 10 new
games including Ramses
Pyramid, designed by Reiner Knizia who
also attended PLAY contributing to the event
with meetings and conferences for game designers.
On Saturday there was a big "Kniziathon"
with the support of publishers with Knizia games in catalogue.
Also designer Friedemann Friese (Power
Grid) attended PLAY. On
Saturday, Francesco Moser, the greatest
Italian biker, participated to the first Italian Leader1
Championship . It was a great event and it
was really nice having Moser dispense hints to gamers! In
all, more than 70 publishers and ships attended PLAY.
Two games in special limited edition were
released during PLAY:
Moongha Invaders, from Martin Wallace and 1099:
Domus Clari Geminiani from Francesco Berardi. I hope to be able to
describe these games in details over the
next GA REPORT issues.
Moongha Invaders was published in a special 350 copy
edition during PLAY for gamers attending the
event, This is a real Martin Wallace design but with a
special science-fiction theme and
really great graphics. (There are still some copies
available from Club TreEmme (info@treemme.org). 1099:
Domus Claru Geminiani is an easy card game set in
the years of the construction of Modena Cathedral; easy
to teach and easy to play but quite nice with special
attention to the history and the architecture of the
cathedral.
PLAY was
really a nice experience for gamers and we really hope it could become,
in the future, an attraction
for gamers the world over. The event
covered more than 15,000 square metres with games events in two
days of full immersion. The next edition will be 2-3 April 2011. - Andrea "Liga" Ligabue